Thursday, October 4, 2012

Innistrad Concept Drawings pt2

One last post of Innistrad stuff.  Wish I had more (since I probably did at least 50 more drawings for this concept push) but currently, this is all I have in my possession to show.  These here are my werewolf designs.  There isn't a whole lot left to do with werewolves unless you want to get really wacky.  For Innistrad though, werewolves had to remain within a classic look.  So I took a werewolf I might draw for White Wolf's Werewolf:the Apocalypse game but hyper exaggerated the proportions.  Instead of sleek and super-muscles all over, these werewolves have smaller heads, elongated arms, tiny waists and hind legs, and smaller thumbs higher up on the wrist than a human hand (right about the middle between a human hand and a canine front paw).  Females are more svelte of shoulder and chest. Thought they came out pretty cool.

Wolves in Innistrad are separate from the werewolves and thus did not have to look similar.  I threw out a bunch of little thumbnail to see what caught the eye of the design team.  the one that worked best was the hairless-muzzled one at the bottom. I tried to picture a classically "horror" version of a wolf and seemed to recall seeing an old old artist representation of a wolf attacking somebody and the wolf was truly monstrous (not the elegant, primal beauties they are in the real world).  The wolf in the picture had no fur on its face and exaggerated teeth.  So I kinda rolled with that: bare, bulkier muzzle brimming with long teeth, and a nose that was more like a weird bear than a canine.

Here's another take on what humans might wear to battle in Innistrad.  Black iron being the metal most often used, I applied bits and pieces of spiked iron armor to their otherwise leather and cloth outfits.  Gotta protect the neck from those damn vampires (thus the high collars!)

Well, that closes the book on the Innistrad stuff I currently have access to.  One day I'll have the rest of the work I did on this concept design project and I'll post some more.  For now though, I next will move on to posting some Return to Ravnica sketches - and then another "Guess the Album Cover" contest!  Stay tuned......


  1. thanks for sharing! It looks like Sveltin Velinov stayed pretty close to your human concept for Champion of the Parish, great design!

  2. I loved the werewolves of Innistrad. The proportions give them something a little more monstrous and abnormal. The long arms and shortened legs are reminiscent of the proportions of a gorilla.