Showing posts with label lorwyn. Show all posts
Showing posts with label lorwyn. Show all posts

Tuesday, April 10, 2012

Lorwyn Concepts 5




I still have a few more Lorwyn concept drawings to toss out there, yes I do! In this three-pic installment you will lay thine eyes upon my design for a Shadowmoor merfolk. Where Lorwyn merfolk were like fish-like mermaids, when the world got all dark and sinister by Shadowmoor, the merfolk became more like mermaid-like fish. We needed to figure out a way for them to be able to travel and fight while NOT in water so I took a page from walking catfish and gave them little clawed fins and a eel-body with which they could slither up onto land and hack away at some enemies.

The third piece is a grouping on Shadowmoor boggarts lookin' all creepy and vaguely like somebody dropped some bat and goat DNA in the bowl by accident.

Two more things, I am going to be launching a sister blog to my draw-blog. It will basically encompass everything that isn't pencil drawings and sketches. I'll post current finished artwork as well as stuff dug up from the deep dark past, step-by-steps, insights, and various things for sale. Speaking of that, since I'm in the middle of a Lorwyn revisiting, I'll be posting all my remaining original artwork with sale prices - expect that at some point this month.

Also, I haven't mentioned my book of pencil drawings in a while: AGGREGATE: The Art of Steve Prescott. I have sold out of the limited editions but I still have regular signed (upon request) copies for sale. If you like what you see on this blog, you'd probably really enjoy the book. Check out a very tiny taste on my website placeholder page HERE!

Tuesday, March 13, 2012

Lorwyn Concepts 4

Here is another small batch from my Lorwyn concept drawings circa 2006. Not seeing this above "coal hound" since, well, pretty much since I drew it, it was cool to rediscover it some 6 years later. Not sure what exactly the angle for the coal hound was - probably some sort of "red" creature - maybe even a replacement for wolves. Whatever though, it didn't make it into the style guide nor, as far as I have seen, any of the cards in the Lorwyn black. I do really like the drawing though - would have been a cool addition to my Aggregate book!
Not sure what the hell this leafy fellow was intended for. A lot of the concept designing phase was just throwing up ideas and seeing what the design crew thought. This leaf dude might have been some sort of elemental or possibly some sort of freaky elf/plant hybrid.

The little fire-dudes below are silly, yes - but part of a interesting development during the design push. Originally, there was no specified race for "red" (other than goblins, to an extent). But at one point during the weeks I was out there, it was decided that us artists needed to come up with some fire elemental folk. At first, we thought this was to fill a creature or elemental spot and so we drew up some very simple little fire/rock weirdos. Turns out, they actually wanted a race that can have a culture and weapons and ornamentation, etc. I recall being frustrated and stumped for the better part of a day and a half with these fire folk - because nothing we were coming up with seemed to fit the fairy tale Lorwyn world even remotely. Then Jeremy Jarvis Finally broke through with a cool design (that look almost nothing like these little brazier critters!). His design would go on to become the excellent flamekin you see in all the Lorwyn and Morningtide artwork. Thank goodness, because these dudes are a bit dingbatty.


Thursday, March 1, 2012

Lorwyn Concepts 2



Here is an attempt at a black-leaning treefolk - a sinister deciduous bastard that awoke in the "Shadowmoor" set. It's just fun to draw gnarly branches!

And secondly, a couple very very early versions of what would become the much more human-looking Kithkin. I think the vaguest early description was that Kithkin (or whatever we were calling them at the time) were simply the replacements for humans in Lorwyn. And we went from there.

These early Kithkin concepts were probably done in the first day or two of concepting. In that stage, at least for me, I'm just throwing down anything that seems like it might capture the flavor of the setting to see what the art director is looking for. It's the buckshot approach - fire off a large spray of smaller drawings to see what hits the mark and go from there.

Tuesday, February 28, 2012

Lorwyn Concepts 1



As per my promise, I'm going to post a series of my pencil drawings from when I worked on the concept design push for what would become Magic: the Gathering's "Lorwyn" block (which includes Morningtide, Eventide, and Shadowmoor, as well).

These drawings are from all the way back 2006. Wow - has it been six years already? Anyway, the artist team I was on included Omar Rayyan, Warren Mahy, and Jeremy Jarvis. Good times all around but there were plenty of obstacles we had to either hammer out or at least pound on for a while to see if there was anything there.

The first sampling I am posting is a cute little concept for a blue faerie or elemental - and the Lorwyn version of a goblin (boggarts). I think we actually went less pig and more mutated goat/bat with the look of the boggarts. But these gross pig dudes were fun to tinker with. Definitely tapping some Mike Mignola with this design.